Bridle’s vision

Belatedly finished reading James Bridle’s book New Dark Age: Technology and the End of the Future (Verso, 2018). As the title suggests, the text is systemically pessimist about the effect of new technologies on the sustainability of human wellbeing. Although the overall structure of the argument is at times clouded over by sudden twists in narrative and the sheer variety of anecdotes, there are many hidden gems. I very much enjoyed the idea, borrowed from Timothy Morton, of a hyperobject:

a thing that surrounds us, envelops and entangles us, but that is literally too big to see in its entirety. Mostly, we perceive hyperobjects through their influence on other things […] Because they are so close and yet so hard to see, they defy our ability to describe them rationally, and to master or overcome them in any traditional sense. Climate change is a hyperobject, but so is nuclear radiation, evolution, and the internet.

One of the main characteristics of hyperobjects is that we only ever perceive their imprints on other things, and thus to model the hyperobject requires vast amounts of computation. It can only be appreciated at the network level, made sensible through vast distributed systems of sensors, exabytes of data and computation, performed in time as well as space. Scientific record keeping thus becomes a form of extrasensory perception: a networked, communal, time-travelling knowledge making. (73)

Bridle has some thought-provoking ideas about possible responses to the dehumanizing forces of automation and algorithmic sorting, as well. Particularly captivating was his description of Gary Kasparov’s reaction to defeat at the hands of AI Deep Blue in 1997: the grandmaster proposed ‘Advanced Chess’ tournaments, pitting pairs of human and computer players, since such a pairing is superior to both human and machine players on their own. This type of ‘centaur strategy’ is not simply a winning one: it may, Bridle suggests, hold ethical insights on patways of human adaptation to an era of ubiquitous computation.